
Prog 1798 will be available in UK stores and worldwide digitally on 29 August.
Written by Rob Williams. Drawn by Laurence Campbell. Coloured by Chris Blythe.
Tek-Judge Wilson introduces a new drug that supposedly takes away the ability to commit crimes with no side effects. Dredd doesn’t approved of it as it would take away “the basis of the law.” The Chief Judge proceeds to allow testing of Innocence for all the Judges’ sake.
SPOILER: (Highlight the following text) Wilson, however, won’t live to see the Innocence trial. Who murdered Wilson? Either Rage Hard, the first test subject or maybe Judge Guedes, if the writer wants to use a twist. Or maybe someone we haven’t known yet.
While the story is about the possible calming of the Meg, Campbell creates mostly underlit scences filled with deep blacks. Rob Williams adds a murder mystery which may help followers of Dredd looking for a compelling story post-Chaos Day. A good start.
Written by Tom Taylor. Drawn by Jon Davis-Hunt.

One mech fights icky monsters in a last stand for the pilot and his family he’s trying to save.
Two mechs bash icky monsters and we’re given a collage of images suggesting fast-moving action packed within a short time.
Three parts of “15″ is all we have with one more to go. A mech reunion is good, but a family reunion may be better. It’s a quick read, but it’s satisfying if you only have a less than seven minutes to enjoy a comic.
Written by Gordon Rennie. Drawn by Leigh Gallagher. Coloured by Gary Caldwell.
Readers should take notice is Leigh Gallagher not just drawing figures but designing a flow between combatants Aquila and the Spartan. Within burning Londinium, both are engaged and are defending themselves and their secrets. There’s a nice collage of people shaded in red that suggests the possibility of tales beyond the Roman Empire.
But first, Aquila will have an unannounced meeting with Ammit the Devourer, thanks to the Spartan’s help. What an entertaining mix of mythologies.
When you’re done reading, visit the preview of 1798 for a full page from Aquila.
Written by Rob Williams. Drawn by Antonio Fuso. Coloured by Peter Doherty.

“And Cheron the Ferryman became the prize in a battle of impossible monsters. And he could not decide which of the two bloody fates on offer was more horrific.”
After ten installments, I’m feeling “Meh” about “Manhunt.” Ichabod rescues Charon the Ferryman from the sea monster because he’s more desperate to keep his only reason to keep living, Zoe, than to save the world. In the last Prog, Zoe will fade away from existence if Charon dies.
In the end, Ichabod fails to persuade and all of his options appear to be almost exhausted. This episode is okay, but I’m not riveted in the main plot or the subtext of living while there’s time to be alive.
Written by Andy Diggle. Drawn by Ben Willsher.

Lenny successfully reaches the vault. Kramer and Judges with her successfully lose inhibition.
Although Mink still tries to be the voice of reason regarding Lenny and Kramer, readers aren’t going to read Lenny Zero to see Lenny have a sudden change of conscience. He goes all-in with the heist so it’s going to be about what violent fireworks he and the Judges are going to spark over the valuable moolah.
Final rating: Three hooves out of four. Tell me you think of this Prog.
Tags: 2000 AD