Each of the five features has good moments to make it recommendable. Three hooves out of four.
See our preview of this Prog and Judge Dredd Megazine 327. Prog 1796 comes out 15 August in UK (same day as the Megazine) and 29 August in North America. iPad users, get ready for Wednesday’s digital release of this Prog!
Written by Michael Carroll. Drawn by PJ Holden.
The conclusion is about Noncombatant Dolman’s determination to end Renkin’s rebellion as much as Dredd confronting Renkin. I do have a minor art quibble about how Dredd could’ve survived not getting sucked into the gravity well but one character slightly closer to him did. That said, I liked Carroll’s action-centric version of Dredded adventure with Holden capably drawing all the maneuvers, dodges, and firings.
Written by Ian Edginton. Drawn by Steve Yeowell.
What’s that saying? If there’s a quantum-loaded tortoise shown in the second act, it had better go off?
And so it does onto Karol, Doppleganger-Doyle’s lady friend. Karol is exposed and, by the hand of Doyle, a big light show starring the stone golems starts. This fantastical, penultimate episode gives a non-ending resolution so I’m counting on an appearance on Captain Jack to help close things out next Prog.
Written by Gordon Rennie. Drawn by Leigh Gallagher.
Aquila’s captor, identifying himself as the Spartan, talks about his origins. Afterwards, he leaves behind a parting gift which is a motivator for Queen Boudica and the Iceni forces as they begin their battle at Londinium.
I think I’ve said it before, but Gallagher may have had a really good time drawing the ancient, bloody violence. However, I was drawn into the Spartan character so this episode of Aquila is a good read.
Written by Rob Williams. Drawn by Dom Reardon.
Ichabod, Zoe, and Zebulon look forward to finding Charon and ending the chaos. Getting sliced and diced into a propeller hasn’t stopped the Hunter who has fused parts of his canines to continue his hunt. I was starting to tire of “Manhunt,” but with a few panels where Ichabod and Zoe have some intimate relief and assorted creepy creatures threatening everyone, I’m eager for an exciting climax.
Written by Andy Diggle. Drawn by Ben Willsher.
Six weeks of planning. Seven borderline screw-ups, one billion creds on the line. What could possibly go wrong?
For Lenny and his group, nothing yet. Max Normal busts, Mink questions trust, and Judge Kramer ensures that the SJS machine never rusts. There are a few panels of Judges busting in to the illegal card game after Max leaves. In this noirish setting, gamblers get slaughtered without Willsher’s getting too gory. Meanwhile, Judge Kramer and SJS prepare to move the 1.2 billion Creds. Amusing interplay between the characters this Prog but with unsurprising plot advancement.
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Tags: 2000 AD